I modeled the binoculars in Lightwave and exported them as an .OBJ file. No texture or transparency data survived the transfer.
Wednesday, October 28, 2009
Photoshop Phumble
If you're thinking about importing a 3D object into Photoshop CS4 so you can make a quick animated GIF file, you might reconsider. When I created a new frame and manipulated the binoculars, the binoculars angle updated in all of the frames of the sequence instead of changing slightly frame by frame. The x/y position is referenced by the animation panel, but not pitch, yaw, or rotation.

I modeled the binoculars in Lightwave and exported them as an .OBJ file. No texture or transparency data survived the transfer.
I modeled the binoculars in Lightwave and exported them as an .OBJ file. No texture or transparency data survived the transfer.
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