If you're thinking about importing a 3D object into Photoshop CS4 so you can make a quick animated GIF file, you might reconsider. When I created a new frame and manipulated the binoculars, the binoculars angle updated in all of the frames of the sequence instead of changing slightly frame by frame. The x/y position is referenced by the animation panel, but not pitch, yaw, or rotation.
I modeled the binoculars in Lightwave and exported them as an .OBJ file. No texture or transparency data survived the transfer.
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